Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::BehaviorTreeEditorPlugin Member List

This is the complete list of members for Olympe::BehaviorTreeEditorPlugin, including all inherited members.

BehaviorTreeEditorPlugin()Olympe::BehaviorTreeEditorPlugin
CanHandle(const nlohmann::json &blueprint) const overrideOlympe::BehaviorTreeEditorPluginvirtual
CreateNew(const std::string &name) overrideOlympe::BehaviorTreeEditorPluginvirtual
GetBlueprintType() const overrideOlympe::BehaviorTreeEditorPlugininlinevirtual
GetCurrentTimestamp()Olympe::BehaviorTreeEditorPluginprivate
GetDefaultFolder() const overrideOlympe::BehaviorTreeEditorPlugininlinevirtual
GetDescription() const overrideOlympe::BehaviorTreeEditorPlugininlinevirtual
GetDisplayName() const overrideOlympe::BehaviorTreeEditorPlugininlinevirtual
GetIconPath() const overrideOlympe::BehaviorTreeEditorPlugininlinevirtual
RenderBehaviorTreeGraph(nlohmann::json &data, EditorContext_st &ctx)Olympe::BehaviorTreeEditorPluginprivate
RenderEditor(nlohmann::json &blueprintData, EditorContext_st &ctx) overrideOlympe::BehaviorTreeEditorPluginvirtual
RenderProperties(const nlohmann::json &blueprintData) overrideOlympe::BehaviorTreeEditorPluginvirtual
RenderToolbar(nlohmann::json &blueprintData) overrideOlympe::BehaviorTreeEditorPluginvirtual
Validate(const nlohmann::json &blueprint) overrideOlympe::BehaviorTreeEditorPluginvirtual
~BehaviorTreeEditorPlugin()Olympe::BehaviorTreeEditorPluginvirtual
~BlueprintEditorPlugin()=defaultOlympe::BlueprintEditorPluginvirtual