![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
This is the complete list of members for Olympe::Editor::MoveEntityCommand, including all inherited members.
| Execute(LevelManager &levelManager) override | Olympe::Editor::MoveEntityCommand | virtual |
| GetDescription() const override | Olympe::Editor::MoveEntityCommand | virtual |
| m_entityId | Olympe::Editor::MoveEntityCommand | private |
| m_newPosition | Olympe::Editor::MoveEntityCommand | private |
| m_oldPosition | Olympe::Editor::MoveEntityCommand | private |
| MoveEntityCommand(const std::string &entityId, const Vector &newPosition) | Olympe::Editor::MoveEntityCommand | |
| Undo(LevelManager &levelManager) override | Olympe::Editor::MoveEntityCommand | virtual |
| ~Command()=default | Olympe::Editor::Command | virtual |
| ~MoveEntityCommand() override=default | Olympe::Editor::MoveEntityCommand |