Olympe Engine 2.0
2D Game Engine with ECS Architecture
Loading...
Searching...
No Matches
Olympe::Tiled::ParallaxLayerManager Member List

This is the complete list of members for Olympe::Tiled::ParallaxLayerManager, including all inherited members.

AddLayer(const ParallaxLayer &layer)Olympe::Tiled::ParallaxLayerManager
CalculateRenderPosition(const ParallaxLayer &layer, float cameraX, float cameraY, float zoom, float &outX, float &outY) constOlympe::Tiled::ParallaxLayerManager
Clear()Olympe::Tiled::ParallaxLayerManager
Get()Olympe::Tiled::ParallaxLayerManagerstatic
GetLayer(size_t index) constOlympe::Tiled::ParallaxLayerManager
GetLayerCount() constOlympe::Tiled::ParallaxLayerManagerinline
GetLayers() constOlympe::Tiled::ParallaxLayerManagerinline
layers_Olympe::Tiled::ParallaxLayerManager
operator=(const ParallaxLayerManager &)=deleteOlympe::Tiled::ParallaxLayerManager
ParallaxLayerManager()Olympe::Tiled::ParallaxLayerManager
ParallaxLayerManager(const ParallaxLayerManager &)=deleteOlympe::Tiled::ParallaxLayerManager
RenderAllLayers(const CameraTransform &cam) constOlympe::Tiled::ParallaxLayerManager
RenderLayer(const ParallaxLayer &layer, const CameraTransform &cam) constOlympe::Tiled::ParallaxLayerManager
~ParallaxLayerManager()Olympe::Tiled::ParallaxLayerManager