Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::Tiled::TiledLevelLoader Member List

This is the complete list of members for Olympe::Tiled::TiledLevelLoader, including all inherited members.

GetDirectory(const std::string &filepath)Olympe::Tiled::TiledLevelLoaderprivate
GetLastError() constOlympe::Tiled::TiledLevelLoaderinline
lastError_Olympe::Tiled::TiledLevelLoaderprivate
LoadExternalTileset(const std::string &filepath, TiledTileset &tileset)Olympe::Tiled::TiledLevelLoaderprivate
LoadFromFile(const std::string &filepath, TiledMap &outMap)Olympe::Tiled::TiledLevelLoader
ParseChunk(const json &j, TiledChunk &chunk, const std::string &layerEncoding, const std::string &layerCompression)Olympe::Tiled::TiledLevelLoaderprivate
ParseChunkXML(void *element, TiledChunk &chunk, const std::string &layerEncoding, const std::string &layerCompression)Olympe::Tiled::TiledLevelLoaderprivate
ParseGroupLayer(const json &j, TiledLayer &layer)Olympe::Tiled::TiledLevelLoaderprivate
ParseGroupLayerXML(void *element, TiledLayer &layer)Olympe::Tiled::TiledLevelLoaderprivate
ParseImageLayer(const json &j, TiledLayer &layer)Olympe::Tiled::TiledLevelLoaderprivate
ParseImageLayerXML(void *element, TiledLayer &layer)Olympe::Tiled::TiledLevelLoaderprivate
ParseLayer(const json &j, std::shared_ptr< TiledLayer > &layer)Olympe::Tiled::TiledLevelLoaderprivate
ParseLayerXML(void *element, std::shared_ptr< TiledLayer > &layer)Olympe::Tiled::TiledLevelLoaderprivate
ParseMap(const json &j, TiledMap &map)Olympe::Tiled::TiledLevelLoaderprivate
ParseMapXML(void *doc, TiledMap &map)Olympe::Tiled::TiledLevelLoaderprivate
ParseObject(const json &j, TiledObject &object)Olympe::Tiled::TiledLevelLoaderprivate
ParseObjectLayer(const json &j, TiledLayer &layer)Olympe::Tiled::TiledLevelLoaderprivate
ParseObjectLayerXML(void *element, TiledLayer &layer)Olympe::Tiled::TiledLevelLoaderprivate
ParseObjectXML(void *element, TiledObject &object)Olympe::Tiled::TiledLevelLoaderprivate
ParseProperties(const json &j, std::map< std::string, TiledProperty > &properties)Olympe::Tiled::TiledLevelLoaderprivate
ParsePropertiesXML(void *element, std::map< std::string, TiledProperty > &properties)Olympe::Tiled::TiledLevelLoaderprivate
ParseProperty(const json &j, TiledProperty &prop)Olympe::Tiled::TiledLevelLoaderprivate
ParsePropertyXML(void *element, TiledProperty &prop)Olympe::Tiled::TiledLevelLoaderprivate
ParseTileData(const json &j, TiledLayer &layer)Olympe::Tiled::TiledLevelLoaderprivate
ParseTileDataXML(void *element, TiledLayer &layer)Olympe::Tiled::TiledLevelLoaderprivate
ParseTileLayer(const json &j, TiledLayer &layer)Olympe::Tiled::TiledLevelLoaderprivate
ParseTileLayerXML(void *element, TiledLayer &layer)Olympe::Tiled::TiledLevelLoaderprivate
ParseTileset(const json &j, TiledTileset &tileset, const std::string &mapDir)Olympe::Tiled::TiledLevelLoaderprivate
ParseTilesetXML(void *element, TiledTileset &tileset, const std::string &mapDir)Olympe::Tiled::TiledLevelLoaderprivate
ReadFile(const std::string &filepath, std::string &outContent)Olympe::Tiled::TiledLevelLoaderprivate
ResolvePath(const std::string &mapDir, const std::string &relativePath)Olympe::Tiled::TiledLevelLoaderprivate
TiledLevelLoader()Olympe::Tiled::TiledLevelLoader
~TiledLevelLoader()Olympe::Tiled::TiledLevelLoader