Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::Tiled::TiledToOlympe Member List

This is the complete list of members for Olympe::Tiled::TiledToOlympe, including all inherited members.

BuildResourceCatalog(const TiledMap &tiledMap, Olympe::Editor::LevelDefinition &outLevel)Olympe::Tiled::TiledToOlympeprivate
CalculateActualMapBounds(const TiledMap &tiledMap)Olympe::Tiled::TiledToOlympe
CategorizeGameObjects(const TiledMap &tiledMap, Olympe::Editor::LevelDefinition &outLevel, ConversionStats &stats)Olympe::Tiled::TiledToOlympeprivate
chunkOriginX_Olympe::Tiled::TiledToOlympeprivate
chunkOriginY_Olympe::Tiled::TiledToOlympeprivate
config_Olympe::Tiled::TiledToOlympeprivate
Convert(const TiledMap &tiledMap, Olympe::Editor::LevelDefinition &outLevel)Olympe::Tiled::TiledToOlympe
ConvertCollisionObject(const TiledObject &obj, Olympe::Editor::LevelDefinition &level)Olympe::Tiled::TiledToOlympeprivate
ConvertCollisionObject(const TiledObject &obj, Olympe::Editor::LevelDefinition &level, float layerOffsetX=0.0f, float layerOffsetY=0.0f)Olympe::Tiled::TiledToOlympeprivate
ConvertGroupLayer(const TiledLayer &layer, Olympe::Editor::LevelDefinition &level)Olympe::Tiled::TiledToOlympeprivate
ConvertImageLayer(const TiledLayer &layer)Olympe::Tiled::TiledToOlympeprivate
ConvertObject(const TiledObject &obj, Olympe::Editor::LevelDefinition &level, float layerOffsetX=0.0f, float layerOffsetY=0.0f)Olympe::Tiled::TiledToOlympeprivate
ConvertObjectLayer(const TiledLayer &layer, Olympe::Editor::LevelDefinition &level)Olympe::Tiled::TiledToOlympeprivate
ConvertPatrolPath(const TiledObject &obj, Olympe::Editor::LevelDefinition &level, float layerOffsetX=0.0f, float layerOffsetY=0.0f)Olympe::Tiled::TiledToOlympeprivate
ConvertPolygonCollision(const TiledObject &obj, Olympe::Editor::LevelDefinition &level, float layerOffsetX=0.0f, float layerOffsetY=0.0f)Olympe::Tiled::TiledToOlympeprivate
ConvertSectorObject(const TiledObject &obj, Olympe::Editor::LevelDefinition &level, float layerOffsetX=0.0f, float layerOffsetY=0.0f)Olympe::Tiled::TiledToOlympeprivate
ConvertTileLayer(const TiledLayer &layer, Olympe::Editor::LevelDefinition &level)Olympe::Tiled::TiledToOlympeprivate
declaredMapHeight_Olympe::Tiled::TiledToOlympeprivate
declaredMapWidth_Olympe::Tiled::TiledToOlympeprivate
ExtractMapConfiguration(const TiledMap &tiledMap, Olympe::Editor::LevelDefinition &outLevel)Olympe::Tiled::TiledToOlympeprivate
ExtractMapMetadata(const TiledMap &tiledMap, Olympe::Editor::LevelDefinition &outLevel)Olympe::Tiled::TiledToOlympeprivate
ExtractObjectRelationships(const TiledMap &tiledMap, Olympe::Editor::LevelDefinition &outLevel, int &linkCount)Olympe::Tiled::TiledToOlympeprivate
ExtractSpatialStructures(const TiledMap &tiledMap, Olympe::Editor::LevelDefinition &outLevel, int &objectCount)Olympe::Tiled::TiledToOlympeprivate
FindTilesetForGid(uint32_t gid) constOlympe::Tiled::TiledToOlympeprivate
GetLastError() constOlympe::Tiled::TiledToOlympeinline
GetPrefabPath(const std::string &objectType)Olympe::Tiled::TiledToOlympeprivate
globalOffsetX_Olympe::Tiled::TiledToOlympeprivate
globalOffsetY_Olympe::Tiled::TiledToOlympeprivate
hasOffsets_Olympe::Tiled::TiledToOlympeprivate
InitializeCollisionMap(Olympe::Editor::LevelDefinition &level, int width, int height)Olympe::Tiled::TiledToOlympeprivate
isInfiniteMap_Olympe::Tiled::TiledToOlympeprivate
lastError_Olympe::Tiled::TiledToOlympeprivate
LoadPrefabMapping(const std::string &jsonFilePath)Olympe::Tiled::TiledToOlympe
mapHeight_Olympe::Tiled::TiledToOlympeprivate
mapWidth_Olympe::Tiled::TiledToOlympeprivate
MatchesPattern(const std::string &layerName, const std::vector< std::string > &patterns)Olympe::Tiled::TiledToOlympeprivate
maxTileX_Olympe::Tiled::TiledToOlympeprivate
maxTileY_Olympe::Tiled::TiledToOlympeprivate
MergeTileLayer(const TiledLayer &layer, std::vector< std::vector< int > > &tileMap, int mapWidth, int mapHeight)Olympe::Tiled::TiledToOlympeprivate
minTileX_Olympe::Tiled::TiledToOlympeprivate
minTileY_Olympe::Tiled::TiledToOlympeprivate
ParseCollisionPolylineDescriptor(const TiledObject &obj, float layerOffsetX=0.0f, float layerOffsetY=0.0f)Olympe::Tiled::TiledToOlympeprivate
ParseEntityDescriptor(const TiledObject &obj, float layerOffsetX=0.0f, float layerOffsetY=0.0f)Olympe::Tiled::TiledToOlympeprivate
ParsePatrolPathDescriptor(const TiledObject &obj, float layerOffsetX=0.0f, float layerOffsetY=0.0f)Olympe::Tiled::TiledToOlympeprivate
ParseSectorDescriptor(const TiledObject &obj, float layerOffsetX=0.0f, float layerOffsetY=0.0f)Olympe::Tiled::TiledToOlympeprivate
ParseTintColor(const std::string &colorStr)Olympe::Tiled::TiledToOlympeprivate
ProcessGroupLayers(const TiledLayer &groupLayer, Olympe::Editor::LevelDefinition &outLevel, int &zOrder, int &layerCount)Olympe::Tiled::TiledToOlympeprivate
ProcessVisualLayers(const TiledMap &tiledMap, Olympe::Editor::LevelDefinition &outLevel, int &layerCount)Olympe::Tiled::TiledToOlympeprivate
PropertiesToOverrides(const std::map< std::string, TiledProperty > &properties, nlohmann::json &overrides)Olympe::Tiled::TiledToOlympeprivate
PropertyToJSON(const TiledProperty &prop)Olympe::Tiled::TiledToOlympeprivate
requiresYFlip_Olympe::Tiled::TiledToOlympeprivate
ResolveImagePath(const std::string &imagePath)Olympe::Tiled::TiledToOlympeprivate
SetConfig(const ConversionConfig &config)Olympe::Tiled::TiledToOlympe
TiledToOlympe()Olympe::Tiled::TiledToOlympe
tilesets_Olympe::Tiled::TiledToOlympeprivate
TransformObjectPosition(float x, float y, float layerOffsetX=0.0f, float layerOffsetY=0.0f, uint32_t gid=0)Olympe::Tiled::TiledToOlympeprivate
TransformY(float y, float height)Olympe::Tiled::TiledToOlympeprivate
~TiledToOlympe()Olympe::Tiled::TiledToOlympe