Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::UIMenuEditorPlugin Member List

This is the complete list of members for Olympe::UIMenuEditorPlugin, including all inherited members.

CanHandle(const nlohmann::json &blueprint) const overrideOlympe::UIMenuEditorPluginvirtual
CreateNew(const std::string &name) overrideOlympe::UIMenuEditorPluginvirtual
GetBlueprintType() const overrideOlympe::UIMenuEditorPlugininlinevirtual
GetDefaultFolder() const overrideOlympe::UIMenuEditorPlugininlinevirtual
GetDescription() const overrideOlympe::UIMenuEditorPlugininlinevirtual
GetDisplayName() const overrideOlympe::UIMenuEditorPlugininlinevirtual
GetIconPath() const overrideOlympe::UIMenuEditorPlugininlinevirtual
RenderEditor(nlohmann::json &blueprintData, EditorContext_st &ctx) overrideOlympe::UIMenuEditorPluginvirtual
RenderProperties(const nlohmann::json &blueprintData) overrideOlympe::UIMenuEditorPluginvirtual
RenderToolbar(nlohmann::json &blueprintData) overrideOlympe::UIMenuEditorPluginvirtual
UIMenuEditorPlugin()Olympe::UIMenuEditorPlugininline
Validate(const nlohmann::json &blueprint) overrideOlympe::UIMenuEditorPluginvirtual
~BlueprintEditorPlugin()=defaultOlympe::BlueprintEditorPluginvirtual
~UIMenuEditorPlugin()Olympe::UIMenuEditorPlugininlinevirtual