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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include <ECS_Components.h>
Public Member Functions | |
| NPC_data ()=default | |
| NPC_data (const NPC_data &)=default | |
| NPC_data & | operator= (const NPC_data &)=default |
Public Attributes | |
| std::string | npcType |
Definition at line 469 of file ECS_Components.h.
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default |
| std::string NPC_data::npcType |
Definition at line 471 of file ECS_Components.h.
Referenced by PrefabFactory::InstantiateNPC().