Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Attributes | List of all members
ResourceRefs Struct Reference

#include <PrefabScanner.h>

Public Attributes

std::vector< std::string > spriteRefs
 
std::vector< std::string > audioRefs
 
std::vector< std::string > modelRefs
 

Detailed Description

Definition at line 19 of file PrefabScanner.h.

Member Data Documentation

◆ audioRefs

std::vector<std::string> ResourceRefs::audioRefs

Definition at line 22 of file PrefabScanner.h.

◆ modelRefs

std::vector<std::string> ResourceRefs::modelRefs

Definition at line 23 of file PrefabScanner.h.

◆ spriteRefs

std::vector<std::string> ResourceRefs::spriteRefs

Definition at line 21 of file PrefabScanner.h.


The documentation for this struct was generated from the following file: