Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Member Functions | Public Attributes | List of all members
TriggerZone_data Struct Reference

#include <ECS_Components.h>

Public Member Functions

 TriggerZone_data ()=default
 
 TriggerZone_data (const TriggerZone_data &)=default
 
TriggerZone_dataoperator= (const TriggerZone_data &)=default
 

Public Attributes

float radius = 15.f
 
bool triggered = false
 

Detailed Description

Definition at line 189 of file ECS_Components.h.

Constructor & Destructor Documentation

◆ TriggerZone_data() [1/2]

TriggerZone_data::TriggerZone_data ( )
default

◆ TriggerZone_data() [2/2]

TriggerZone_data::TriggerZone_data ( const TriggerZone_data )
default

Member Function Documentation

◆ operator=()

TriggerZone_data & TriggerZone_data::operator= ( const TriggerZone_data )
default

Member Data Documentation

◆ radius

float TriggerZone_data::radius = 15.f

Definition at line 191 of file ECS_Components.h.

Referenced by PrefabFactory::InstantiateTriggerZone().

◆ triggered

bool TriggerZone_data::triggered = false

Definition at line 192 of file ECS_Components.h.


The documentation for this struct was generated from the following file: