Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Namespaces
BTNodePropertyPanel.h File Reference

Property editor panel for BehaviorTree nodes. More...

#include <string>
#include <vector>
+ Include dependency graph for BTNodePropertyPanel.h:
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Classes

class  Olympe::BTNodePropertyPanel
 UI panel for editing BehaviorTree node properties. More...
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

Property editor panel for BehaviorTree nodes.

Author
Olympe Engine
Date
2026-04-08

Displays and allows editing of properties for the currently selected BT node. Supports string, int, and float parameter types. Mirrors EntityPrefab's PropertyEditorPanel pattern for consistency.

Definition in file BTNodePropertyPanel.h.