Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Namespaces
CommandSystem.h File Reference

Command pattern for undo/redo operations. More...

#include <string>
#include <vector>
#include <memory>
+ Include dependency graph for CommandSystem.h:
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Classes

class  Olympe::NodeGraph::ICommand
 Base interface for all commands. More...
 
class  Olympe::NodeGraph::CommandStack
 Manages undo/redo stacks for commands. More...
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 
namespace  Olympe::NodeGraph
 

Detailed Description

Command pattern for undo/redo operations.

Author
Olympe Engine
Date
2026-02-18

Implements Command pattern for all graph operations to enable undo/redo.

Definition in file CommandSystem.h.