Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Namespaces
ComponentPalettePanel.h File Reference
#include <string>
#include <vector>
#include <map>
#include "EntityPrefabGraphDocument.h"
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Classes

struct  Olympe::ComponentType
 
class  Olympe::ComponentPalettePanel
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID