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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Implements structured Condition evaluation for Branch/While nodes. More...
#include "ConditionEvaluator.h"#include "../system/system_utils.h"#include <sstream>#include <cstring>#include <cmath>
Include dependency graph for ConditionEvaluator.cpp:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
Implements structured Condition evaluation for Branch/While nodes.
C++14 compliant — no std::optional, structured bindings, std::filesystem.
Definition in file ConditionEvaluator.cpp.