Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Namespaces
ConditionRegistry.h File Reference

Registry of available condition types for Branch/While node dropdowns. More...

#include <string>
#include <vector>
#include <unordered_map>
#include "../TaskSystem/TaskGraphTypes.h"
+ Include dependency graph for ConditionRegistry.h:
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Go to the source code of this file.

Classes

struct  Olympe::ConditionParamSpec
 Describes one parameter of a condition (e.g. More...
 
struct  Olympe::ConditionSpec
 Full metadata for a single condition type. More...
 
class  Olympe::ConditionRegistry
 Singleton registry of available condition types. More...
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

Registry of available condition types for Branch/While node dropdowns.

Author
Olympe Engine
Date
2026-03-14

ConditionRegistry stores metadata (id, displayName, description, parameters) for each supported condition type. Used by the properties panel to populate the ConditionID dropdown on Branch and While nodes.

C++14 compliant — no std::optional, structured bindings, std::filesystem.

Definition in file ConditionRegistry.h.