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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Animation system for 2D sprite animation. More...
Include dependency graph for ECS_Systems_Animation.h:
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Classes | |
| class | AnimationSystem |
| Animation system for sprite-based 2D animations. More... | |
Animation system for 2D sprite animation.
ECS System that updates sprite animations frame-by-frame based on elapsed time. Integrates with AnimationManager and updates VisualSprite_data srcRect.
Definition in file ECS_Systems_Animation.h.