![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
#include <functional>#include <future>#include <string>
Include dependency graph for EditorAutosaveManager.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | Olympe::EditorAutosaveManager |
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |