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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Panel for executing and testing blueprint graphs with simulation. More...
#include <string>#include <vector>#include <memory>#include "../TaskSystem/TaskGraphTemplate.h"#include "GraphExecutionSimulator.h"#include "GraphExecutionTracer.h"#include "BlueprintValidator.h"
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Classes | |
| class | Olympe::ExecutionTestPanel |
| ImGui panel for blueprint execution testing and validation. More... | |
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
Panel for executing and testing blueprint graphs with simulation.
ExecutionTestPanel provides the UI for running execution simulation on blueprints, displaying trace logs, and checking for logic errors. Integrates with GraphExecutionSimulator and GraphExecutionTracer.
Phase 24.3 — Blueprint validation with execution simulation. C++14 compliant.
Definition in file ExecutionTestPanel.h.