Olympe Engine 2.0
2D Game Engine with ECS Architecture
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GraphAutoLayout.cpp File Reference

Implementation of the hierarchical auto-layout algorithm (Phase 6). More...

#include "GraphAutoLayout.h"
#include <algorithm>
#include <queue>
#include <unordered_map>
#include <unordered_set>
+ Include dependency graph for GraphAutoLayout.cpp:

Go to the source code of this file.

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

Implementation of the hierarchical auto-layout algorithm (Phase 6).

Author
Olympe Engine
Date
2026-03-09

C++14 compliant — no std::optional, structured bindings, std::filesystem.

Definition in file GraphAutoLayout.cpp.