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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Incoming/outgoing link cache for efficient node-graph traversal (Phase 9). More...
Include dependency graph for LinkCache.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | Olympe::LinkCache |
| Singleton that caches per-node incoming/outgoing ExecPinConnection lists. More... | |
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
Incoming/outgoing link cache for efficient node-graph traversal (Phase 9).
LinkCache builds two hash-maps (source-node -> outgoing links, target-node -> incoming links) from a flat vector of ExecPinConnections. The cache is invalidated whenever the topology changes and lazily rebuilt on next access.
No ImGui dependency. No external dependencies beyond the standard library and TaskGraphTemplate.h.
C++14 compliant — no std::optional, structured bindings, std::filesystem.
Definition in file LinkCache.h.