Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Namespaces
NodeGraphPanel.h File Reference
#include <string>
#include <vector>
#include <unordered_set>
#include <memory>
#include "BTNodeGraphManager.h"
#include "../EditorCommon/EditorAutosaveManager.h"
#include "../third_party/imnodes/imnodes.h"
#include "Utilities/ImNodesCanvasEditor.h"
+ Include dependency graph for NodeGraphPanel.h:
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Go to the source code of this file.

Classes

struct  Olympe::GraphTab
 Represents one open tab in the NodeGraphPanel tab bar. More...
 
class  Olympe::NodeGraphPanel
 NodeGraphPanel - ImGui/ImNodes panel for node graph editing Provides visual editor for behavior trees and state machines. More...
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID