![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
Implementation of OperatorRegistry — hardcoded operator lists. More...
Include dependency graph for OperatorRegistry.cpp:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
Variables | |
| static const std::vector< std::string > | Olympe::s_mathOperators = {"+", "-", "*", "/", "%"} |
| static const std::vector< std::string > | Olympe::s_comparisonOperators = {"==", "!=", "<", "<=", ">", ">="} |
Implementation of OperatorRegistry — hardcoded operator lists.
C++14 compliant — no std::optional, structured bindings, std::filesystem.
Definition in file OperatorRegistry.cpp.