Olympe Engine 2.0
2D Game Engine with ECS Architecture
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ParameterEditorRegistry.cpp File Reference

Implementation of ParameterEditorRegistry with built-in node descriptors. More...

#include "ParameterEditorRegistry.h"
+ Include dependency graph for ParameterEditorRegistry.cpp:

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Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

Implementation of ParameterEditorRegistry with built-in node descriptors.

Author
Olympe Engine
Date
2026-03-14

C++14 compliant — no std::optional, structured bindings, std::filesystem.

Definition in file ParameterEditorRegistry.cpp.