Olympe Engine 2.0
2D Game Engine with ECS Architecture
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TabManager.cpp File Reference

Implementation of the central multi-graph tab manager. More...

#include "TabManager.h"
#include "VisualScriptRenderer.h"
#include "BehaviorTreeRenderer.h"
#include "NodeGraphPanel.h"
#include "EntityPrefabEditor/EntityPrefabRenderer.h"
#include "EntityPrefabEditor/PrefabCanvas.h"
#include "EntityPrefabEditor/EntityPrefabGraphDocument.h"
#include "../DataManager.h"
#include "../third_party/imgui/imgui.h"
#include "../third_party/nlohmann/json.hpp"
#include "../system/system_utils.h"
#include <fstream>
#include <sstream>
#include <algorithm>
#include <cstring>
+ Include dependency graph for TabManager.cpp:

Go to the source code of this file.

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

Implementation of the central multi-graph tab manager.

Author
Olympe Engine
Date
2026-03-11

C++14 compliant.

Definition in file TabManager.cpp.