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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Implementation of the central multi-graph tab manager. More...
#include "TabManager.h"#include "VisualScriptRenderer.h"#include "BehaviorTreeRenderer.h"#include "NodeGraphPanel.h"#include "EntityPrefabEditor/EntityPrefabRenderer.h"#include "EntityPrefabEditor/PrefabCanvas.h"#include "EntityPrefabEditor/EntityPrefabGraphDocument.h"#include "../DataManager.h"#include "../third_party/imgui/imgui.h"#include "../third_party/nlohmann/json.hpp"#include "../system/system_utils.h"#include <fstream>#include <sstream>#include <algorithm>#include <cstring>
Include dependency graph for TabManager.cpp:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
Implementation of the central multi-graph tab manager.
C++14 compliant.
Definition in file TabManager.cpp.