Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Namespaces
Task_MoveToLocation.h File Reference

Atomic task that moves an entity toward a target location. More...

#include "../../IAtomicTask.h"
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Classes

class  Olympe::Task_MoveToLocation
 Moves an entity toward a target location each tick. More...
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

Atomic task that moves an entity toward a target location.

Author
Olympe Engine
Date
2026-02-23

Task_MoveToLocation moves an entity toward a specified target position. It operates in dual mode:

Parameters (ParameterMap): "Target" (Vector) - destination position (required) "Speed" (Float) - units per second (optional, default 100.0)

Returns: Running while the entity is more than a small tolerance from Target. Success once the entity reaches the target (or snaps to it on the final step). Failure if the "Position" BB key is missing in headless mode.

C++14 compliant - no C++17/20 features.

Definition in file Task_MoveToLocation.h.