Olympe Engine 2.0
2D Game Engine with ECS Architecture
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VisualScriptRenderer.cpp File Reference

IGraphRenderer adapter that wraps VisualScriptEditorPanel. More...

#include "VisualScriptRenderer.h"
#include "../TaskSystem/TaskGraphLoader.h"
#include "BTtoVSMigrator.h"
#include "../third_party/nlohmann/json.hpp"
#include "../system/system_utils.h"
#include "../DataManager.h"
#include <fstream>
#include <iostream>
#include <vector>
#include <string>
+ Include dependency graph for VisualScriptRenderer.cpp:

Go to the source code of this file.

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

IGraphRenderer adapter that wraps VisualScriptEditorPanel.

Author
Olympe Engine
Date
2026-03-11

C++14 compliant.

Definition in file VisualScriptRenderer.cpp.