Olympe Engine 2.0
2D Game Engine with ECS Architecture
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ComponentPool< T > Member List

This is the complete list of members for ComponentPool< T >, including all inherited members.

AddComponent(EntityID entity, Args &&... args)ComponentPool< T >inline
ComponentPool()ComponentPool< T >inline
GetComponent(EntityID entity)ComponentPool< T >inline
HasComponent(EntityID entity) constComponentPool< T >inline
m_dataComponentPool< T >
m_entityToIndexComponentPool< T >
m_indexToEntityComponentPool< T >
RemoveComponent(EntityID entity) overrideComponentPool< T >inlinevirtual
~IComponentPool()=defaultIComponentPoolvirtual