Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Member Functions | List of all members
IComponentPool Class Referenceabstract

#include <ECS_Entity.h>

+ Inheritance diagram for IComponentPool:

Public Member Functions

virtual ~IComponentPool ()=default
 
virtual void RemoveComponent (EntityID entity)=0
 

Detailed Description

Definition at line 38 of file ECS_Entity.h.

Constructor & Destructor Documentation

◆ ~IComponentPool()

virtual IComponentPool::~IComponentPool ( )
virtualdefault

Member Function Documentation

◆ RemoveComponent()

virtual void IComponentPool::RemoveComponent ( EntityID  entity)
pure virtual

Implemented in ComponentPool< T >.


The documentation for this class was generated from the following file: