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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Static menu helper functions. More...
#include <AIEditorMenus.h>
Static Public Member Functions | |
| static void | RenderFileMenu (AIEditorGUI *editor) |
| Render File menu. | |
| static void | RenderEditMenu (AIEditorGUI *editor) |
| Render Edit menu. | |
| static void | RenderViewMenu (AIEditorGUI *editor) |
| Render View menu. | |
| static void | RenderHelpMenu (AIEditorGUI *editor) |
| Render Help menu. | |
| static void | ShowNewBTDialog (AIEditorGUI *editor) |
| Show New BT dialog. | |
| static void | ShowOpenDialog (AIEditorGUI *editor) |
| Show Open dialog. | |
| static void | ShowSaveAsDialog (AIEditorGUI *editor) |
| Show Save As dialog. | |
| static void | ShowAboutDialog () |
| Show About dialog. | |
Static menu helper functions.
Definition at line 25 of file AIEditorMenus.h.
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Render Edit menu.
| editor | Pointer to editor instance |
Definition at line 48 of file AIEditorMenus.cpp.
References GetComponentTypeID_Static(), ICON_FA_CHECK, ICON_FA_CLIPBOARD, ICON_FA_COPY, ICON_FA_PEN_TO_SQUARE, ICON_FA_ROTATE_LEFT, ICON_FA_ROTATE_RIGHT, ICON_FA_SCISSORS, and ICON_FA_TRASH_CAN.
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Render File menu.
| editor | Pointer to editor instance |
Definition at line 21 of file AIEditorMenus.cpp.
References GetComponentTypeID_Static(), ICON_FA_BRAIN, ICON_FA_DIAGRAM_PROJECT, ICON_FA_FILE, ICON_FA_FLOPPY_DISK, ICON_FA_FOLDER_OPEN, and ICON_FA_XMARK.
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Render Help menu.
| editor | Pointer to editor instance |
Definition at line 104 of file AIEditorMenus.cpp.
References GetComponentTypeID_Static(), ICON_FA_CIRCLE_INFO, and ICON_FA_CIRCLE_QUESTION.
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Render View menu.
| editor | Pointer to editor instance |
Definition at line 81 of file AIEditorMenus.cpp.
References GetComponentTypeID_Static(), ICON_FA_BUG, ICON_FA_CUBES, ICON_FA_EYE, ICON_FA_MICROCHIP, ICON_FA_TABLE, and ICON_FA_WINDOW_RESTORE.
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Show About dialog.
Definition at line 140 of file AIEditorMenus.cpp.
References GetComponentTypeID_Static().
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Show New BT dialog.
| editor | Pointer to editor instance |
Definition at line 119 of file AIEditorMenus.cpp.
References GetComponentTypeID_Static(), and SYSTEM_LOG.
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Show Open dialog.
| editor | Pointer to editor instance |
Definition at line 126 of file AIEditorMenus.cpp.
References GetComponentTypeID_Static(), and SYSTEM_LOG.
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Show Save As dialog.
| editor | Pointer to editor instance |
Definition at line 133 of file AIEditorMenus.cpp.
References GetComponentTypeID_Static(), and SYSTEM_LOG.
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