![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
This is the complete list of members for Olympe::EditNodePropertyCommand, including all inherited members.
| ApplyValue(TaskNodeDefinition &node, const std::string &key, const PropertyValue &value) | Olympe::EditNodePropertyCommand | privatestatic |
| EditNodePropertyCommand(int32_t nodeID, const std::string &propertyKey, const PropertyValue &oldValue, const PropertyValue &newValue) | Olympe::EditNodePropertyCommand | |
| Execute(TaskGraphTemplate &graph) override | Olympe::EditNodePropertyCommand | virtual |
| GetDescription() const override | Olympe::EditNodePropertyCommand | virtual |
| m_newValue | Olympe::EditNodePropertyCommand | private |
| m_nodeID | Olympe::EditNodePropertyCommand | private |
| m_oldValue | Olympe::EditNodePropertyCommand | private |
| m_propertyKey | Olympe::EditNodePropertyCommand | private |
| Undo(TaskGraphTemplate &graph) override | Olympe::EditNodePropertyCommand | virtual |
| ~ICommand()=default | Olympe::ICommand | virtual |