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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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This is the complete list of members for Olympe::GroupManager, including all inherited members.
| Clear() | Olympe::GroupManager | |
| CollapseGroup(int groupId) | Olympe::GroupManager | |
| CreateGroup(const std::string &name, const std::vector< int > &nodeIds) | Olympe::GroupManager | |
| DeleteGroup(int groupId) | Olympe::GroupManager | |
| ExpandGroup(int groupId) | Olympe::GroupManager | |
| Get() | Olympe::GroupManager | static |
| GetGroup(int groupId) | Olympe::GroupManager | |
| GetGroupCount() const | Olympe::GroupManager | |
| GroupManager() | Olympe::GroupManager | private |
| LoadFromJson(const nlohmann::json &j) | Olympe::GroupManager | |
| m_Groups | Olympe::GroupManager | private |
| m_NextGroupId | Olympe::GroupManager | private |
| SaveToJson(nlohmann::json &j) const | Olympe::GroupManager |