Olympe Engine 2.0
2D Game Engine with ECS Architecture
Loading...
Searching...
No Matches
Olympe::NodeConditionsEditModal Member List

This is the complete list of members for Olympe::NodeConditionsEditModal, including all inherited members.

AddCondition(const std::string &presetID)Olympe::NodeConditionsEditModal
Close()Olympe::NodeConditionsEditModal
Confirm()Olympe::NodeConditionsEditModal
GetConditionCount() constOlympe::NodeConditionsEditModal
GetConditionOperandRefs() constOlympe::NodeConditionsEditModal
GetConditionRefs() constOlympe::NodeConditionsEditModal
GetDropdownFilter() constOlympe::NodeConditionsEditModalinline
GetFilteredPresetsForDropdown() constOlympe::NodeConditionsEditModal
IsConfirmed() constOlympe::NodeConditionsEditModalinline
IsOpen() constOlympe::NodeConditionsEditModalinline
m_dropdownFilterOlympe::NodeConditionsEditModalprivate
m_isConfirmedOlympe::NodeConditionsEditModalprivate
m_isOpenOlympe::NodeConditionsEditModalprivate
m_localVariablesOlympe::NodeConditionsEditModalprivate
m_pickerOpenOlympe::NodeConditionsEditModalprivate
m_registryOlympe::NodeConditionsEditModalprivate
m_workingCopyOlympe::NodeConditionsEditModalprivate
m_workingCopyOperandRefsOlympe::NodeConditionsEditModalprivate
MoveConditionDown(size_t index)Olympe::NodeConditionsEditModal
MoveConditionUp(size_t index)Olympe::NodeConditionsEditModal
NodeConditionsEditModal(ConditionPresetRegistry &registry)Olympe::NodeConditionsEditModalexplicit
NodeConditionsEditModal(const NodeConditionsEditModal &)=deleteOlympe::NodeConditionsEditModal
NormalizeLogicalOps()Olympe::NodeConditionsEditModalprivate
OnApplyOlympe::NodeConditionsEditModal
Open(const std::vector< NodeConditionRef > &currentRefs, const std::vector< ConditionRef > &operandRefs=std::vector< ConditionRef >())Olympe::NodeConditionsEditModal
operator=(const NodeConditionsEditModal &)=deleteOlympe::NodeConditionsEditModal
RemoveCondition(size_t index)Olympe::NodeConditionsEditModal
Render()Olympe::NodeConditionsEditModal
RenderAddConditionPicker()Olympe::NodeConditionsEditModalprivate
RenderConditionRow(size_t index, const NodeConditionRef &ref)Olympe::NodeConditionsEditModalprivate
RenderFooterButtons()Olympe::NodeConditionsEditModalprivate
SetDropdownFilter(const std::string &filter)Olympe::NodeConditionsEditModal
SetLocalVariables(const std::vector< BlackboardEntry > &localVars)Olympe::NodeConditionsEditModalinline
SetLogicalOp(size_t index, LogicalOp op)Olympe::NodeConditionsEditModal
~NodeConditionsEditModal()=defaultOlympe::NodeConditionsEditModal