Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::NodeGraphShared::CommandAdapter Member List

This is the complete list of members for Olympe::NodeGraphShared::CommandAdapter, including all inherited members.

AddNode(BTNodeType type, const std::string &name, const Vector &pos)Olympe::NodeGraphShared::CommandAdapterinline
CommandAdapter(BTCommandStack *stack, BehaviorTreeAsset *tree)Olympe::NodeGraphShared::CommandAdapterinline
ConnectNodes(uint32_t parentId, uint32_t childId)Olympe::NodeGraphShared::CommandAdapterinline
DeleteNode(uint32_t nodeId)Olympe::NodeGraphShared::CommandAdapterinline
DisconnectNodes(uint32_t parentId, uint32_t childId)Olympe::NodeGraphShared::CommandAdapterinline
m_stackOlympe::NodeGraphShared::CommandAdapterprivate
m_treeOlympe::NodeGraphShared::CommandAdapterprivate
MoveNode(uint32_t nodeId, const Vector &oldPos, const Vector &newPos)Olympe::NodeGraphShared::CommandAdapterinline