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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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This is the complete list of members for Olympe::NodeGraphShared::CommandAdapter, including all inherited members.
| AddNode(BTNodeType type, const std::string &name, const Vector &pos) | Olympe::NodeGraphShared::CommandAdapter | inline |
| CommandAdapter(BTCommandStack *stack, BehaviorTreeAsset *tree) | Olympe::NodeGraphShared::CommandAdapter | inline |
| ConnectNodes(uint32_t parentId, uint32_t childId) | Olympe::NodeGraphShared::CommandAdapter | inline |
| DeleteNode(uint32_t nodeId) | Olympe::NodeGraphShared::CommandAdapter | inline |
| DisconnectNodes(uint32_t parentId, uint32_t childId) | Olympe::NodeGraphShared::CommandAdapter | inline |
| m_stack | Olympe::NodeGraphShared::CommandAdapter | private |
| m_tree | Olympe::NodeGraphShared::CommandAdapter | private |
| MoveNode(uint32_t nodeId, const Vector &oldPos, const Vector &newPos) | Olympe::NodeGraphShared::CommandAdapter | inline |