Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::PerformanceProfiler Member List

This is the complete list of members for Olympe::PerformanceProfiler, including all inherited members.

BeginFrame()Olympe::PerformanceProfiler
BeginNodeExecution(int nodeID, const std::string &nodeName)Olympe::PerformanceProfiler
BeginProfiling()Olympe::PerformanceProfiler
Clear()Olympe::PerformanceProfiler
EndFrame()Olympe::PerformanceProfiler
EndNodeExecution(int nodeID)Olympe::PerformanceProfiler
Get()Olympe::PerformanceProfilerstatic
GetCurrentFrame() constOlympe::PerformanceProfiler
GetFrameHistory(int count=0) constOlympe::PerformanceProfiler
GetHotspots() constOlympe::PerformanceProfiler
HOTSPOT_THRESHOLD_MSOlympe::PerformanceProfilerstatic
IsProfiling() constOlympe::PerformanceProfiler
m_frameHistoryOlympe::PerformanceProfilerprivate
m_frameNodeMetricsOlympe::PerformanceProfilerprivate
m_frameNumberOlympe::PerformanceProfilerprivate
m_frameStartTimeOlympe::PerformanceProfilerprivate
m_lifetimeMetricsOlympe::PerformanceProfilerprivate
m_mutexOlympe::PerformanceProfilermutableprivate
m_nodeStartTimesOlympe::PerformanceProfilerprivate
m_profilingOlympe::PerformanceProfilerprivate
MAX_FRAME_HISTORYOlympe::PerformanceProfilerstatic
operator=(const PerformanceProfiler &)=deleteOlympe::PerformanceProfilerprivate
PerformanceProfiler()Olympe::PerformanceProfilerprivate
PerformanceProfiler(const PerformanceProfiler &)=deleteOlympe::PerformanceProfilerprivate
SaveToFile(const std::string &path) constOlympe::PerformanceProfiler
StopProfiling()Olympe::PerformanceProfiler
~PerformanceProfiler()Olympe::PerformanceProfilerprivate