Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::Rendering::IsometricRenderer Member List

This is the complete list of members for Olympe::Rendering::IsometricRenderer, including all inherited members.

CalculateCullingMargin() constOlympe::Rendering::IsometricRendererprivate
CULL_MARGINOlympe::Rendering::IsometricRendererprivatestatic
GetVisibleTileRange(int &minX, int &minY, int &maxX, int &maxY) constOlympe::Rendering::IsometricRenderer
Initialize(SDL_Renderer *renderer, int tileWidth, int tileHeight)Olympe::Rendering::IsometricRenderer
ISOMETRIC_OFFSET_YOlympe::Rendering::IsometricRendererprivatestatic
IsometricRenderer()Olympe::Rendering::IsometricRenderer
IsTileVisible(int worldX, int worldY) constOlympe::Rendering::IsometricRenderer
m_cameraXOlympe::Rendering::IsometricRendererprivate
m_cameraYOlympe::Rendering::IsometricRendererprivate
m_rendererOlympe::Rendering::IsometricRendererprivate
m_screenHeightOlympe::Rendering::IsometricRendererprivate
m_screenWidthOlympe::Rendering::IsometricRendererprivate
m_tileHeightOlympe::Rendering::IsometricRendererprivate
m_tileWidthOlympe::Rendering::IsometricRendererprivate
m_zoomOlympe::Rendering::IsometricRendererprivate
ScreenToWorld(float screenX, float screenY) constOlympe::Rendering::IsometricRenderer
SetCamera(float camX, float camY, float zoom)Olympe::Rendering::IsometricRenderer
SetViewport(int screenWidth, int screenHeight)Olympe::Rendering::IsometricRenderer
TALL_TILE_MULTIPLIEROlympe::Rendering::IsometricRendererprivatestatic
VISIBLE_TILE_PADDINGOlympe::Rendering::IsometricRendererprivatestatic
WorldToScreen(float worldX, float worldY) constOlympe::Rendering::IsometricRenderer
~IsometricRenderer()Olympe::Rendering::IsometricRenderer