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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | |
| class | IsometricRenderer |
Variables | |
| constexpr uint32_t | FLIPPED_HORIZONTALLY_FLAG = 0x80000000 |
| constexpr uint32_t | FLIPPED_VERTICALLY_FLAG = 0x40000000 |
| constexpr uint32_t | FLIPPED_DIAGONALLY_FLAG = 0x20000000 |
| constexpr uint32_t | TILE_ID_MASK = 0x1FFFFFFF |
Definition at line 22 of file IsometricRenderer.h.
Definition at line 20 of file IsometricRenderer.h.
Definition at line 21 of file IsometricRenderer.h.
Definition at line 23 of file IsometricRenderer.h.