Olympe Engine
2.0
2D Game Engine with ECS Architecture
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Source
system
log_sink.h
Go to the documentation of this file.
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#pragma once
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#include <string>
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namespace
SystemLogSink
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{
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// Called by system logger streambuf to append text to the UI log window
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void
AppendToLogWindow
(
const
std::string& text);
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}
SystemLogSink
Definition
PanelManager.cpp:453
SystemLogSink::AppendToLogWindow
void AppendToLogWindow(const std::string &text)
Definition
PanelManager.cpp:454
Generated on Tue Feb 17 2026 13:49:10 for Olympe Engine by
1.9.8