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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | |
| class | Log |
Enumerations | |
| enum | Outputs : unsigned { Out_Cout = 1u << 0 , Out_Clog = 1u << 1 , Out_File = 1u << 2 , Out_Panel = 1u << 3 } |
Functions | |
| Log & | Logger () |
| bool | InitLogger (const std::string &filename="olympe.log") |
| void | ShutdownLogger () |
| Enumerator | |
|---|---|
| Out_Cout | |
| Out_Clog | |
| Out_File | |
| Out_Panel | |
Definition at line 28 of file system_utils.h.
Definition at line 171 of file system_utils.h.
References GetComponentTypeID_Static(), Logging::Log::Init(), and Logger().
Referenced by SDL_AppInit().
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inline |
Definition at line 164 of file system_utils.h.
References GetComponentTypeID_Static().
Referenced by InitLogger(), and ShutdownLogger().
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inline |
Definition at line 180 of file system_utils.h.
References Logger(), and Logging::Log::Shutdown().
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