![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
Classes | |
| class | Command |
| class | DeleteEntityCommand |
| class | EditorState |
| struct | EditorStateData |
| struct | EntityInstance |
| struct | LevelDefinition |
| class | LevelManager |
| struct | LevelMetadata |
| class | MoveEntityCommand |
| class | PlaceEntityCommand |
| class | SetCollisionCommand |
| class | SetTileCommand |
| class | TilemapEditorApp |
Functions | |
| void | to_json (json &j, const Vector &v) |
| void | from_json (const json &j, Vector &v) |
| void | to_json (json &j, const EntityInstance &e) |
| void | from_json (const json &j, EntityInstance &e) |
| void Olympe::Editor::from_json | ( | const json & | j, |
| EntityInstance & | e | ||
| ) |
Definition at line 61 of file LevelManager.cpp.
References from_json(), and GetComponentTypeID_Static().
Here is the call graph for this function:Definition at line 29 of file LevelManager.cpp.
References GetComponentTypeID_Static().
Referenced by Olympe::Editor::LevelManager::DeserializeFromJson(), and from_json().
Here is the call graph for this function:
Here is the caller graph for this function:| void Olympe::Editor::to_json | ( | json & | j, |
| const EntityInstance & | e | ||
| ) |
Definition at line 37 of file LevelManager.cpp.
References GetComponentTypeID_Static(), and to_json().
Here is the call graph for this function:Definition at line 21 of file LevelManager.cpp.
References GetComponentTypeID_Static().
Referenced by Olympe::Editor::LevelManager::SerializeToJson(), and to_json().
Here is the call graph for this function:
Here is the caller graph for this function: