Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Functions
Olympe::anonymous_namespace{ConditionPresetEditDialog.cpp} Namespace Reference

Functions

const std::vector< std::string > & GetValidOperators ()
 
const std::vector< std::string > & GetValidModes ()
 

Function Documentation

◆ GetValidModes()

const std::vector< std::string > & Olympe::anonymous_namespace{ConditionPresetEditDialog.cpp}::GetValidModes ( )

Definition at line 29 of file ConditionPresetEditDialog.cpp.

References GetComponentTypeID_Static(), and GetValidModes().

Referenced by GetValidModes().

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◆ GetValidOperators()

const std::vector< std::string > & Olympe::anonymous_namespace{ConditionPresetEditDialog.cpp}::GetValidOperators ( )

Definition at line 23 of file ConditionPresetEditDialog.cpp.

References GetComponentTypeID_Static(), and GetValidOperators().

Referenced by GetValidOperators().

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