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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Functions | |
| template<typename T > | |
| static void | WriteBytes (std::vector< uint8_t > &buf, const T &value) |
| static bool | ReadBytes (const std::vector< uint8_t > &buf, size_t &pos, void *dst, size_t n) |
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static |
Definition at line 125 of file LocalBlackboard.cpp.
References GetComponentTypeID_Static(), and ReadBytes().
Referenced by ReadBytes().
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static |
Definition at line 119 of file LocalBlackboard.cpp.
References GetComponentTypeID_Static(), and WriteBytes().
Referenced by WriteBytes().
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