![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
Functions | |
| float | Normalise (float value, float minVal, float maxVal) |
| Safely normalise a value within a range, clamped to [0,1]. | |
| float Olympe::anonymous_namespace{MinimapWidget.cpp}::Normalise | ( | float | value, |
| float | minVal, | ||
| float | maxVal | ||
| ) |
Safely normalise a value within a range, clamped to [0,1].
Definition at line 43 of file MinimapWidget.cpp.
References GetComponentTypeID_Static(), and Normalise().
Referenced by Normalise().
Here is the call graph for this function:
Here is the caller graph for this function: