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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Functions | |
| bool | DFSHasCycle (int32_t current, const std::unordered_map< int32_t, std::vector< int32_t > > &adj, std::unordered_set< int32_t > &visited, std::unordered_set< int32_t > &inStack) |
| DFS helper: returns true if a cycle is found starting from startId. | |
| bool Olympe::anonymous_namespace{NodeValidator.cpp}::DFSHasCycle | ( | int32_t | current, |
| const std::unordered_map< int32_t, std::vector< int32_t > > & | adj, | ||
| std::unordered_set< int32_t > & | visited, | ||
| std::unordered_set< int32_t > & | inStack | ||
| ) |
DFS helper: returns true if a cycle is found starting from startId.
Definition at line 123 of file NodeValidator.cpp.
References DFSHasCycle(), and GetComponentTypeID_Static().
Referenced by DFSHasCycle().
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