Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Variables
anonymous_namespace{ECS_Systems.cpp} Namespace Reference

Variables

constexpr float DEPTH_LAYER_SCALE = 10000.0f
 
constexpr float DEPTH_DIAGONAL_SCALE = 100.0f
 
constexpr float DEPTH_X_SCALE = 0.1f
 
constexpr int ISO_TILE_PADDING = 5
 
constexpr int ORTHO_TILE_PADDING = 2
 

Variable Documentation

◆ DEPTH_DIAGONAL_SCALE

constexpr float anonymous_namespace{ECS_Systems.cpp}::DEPTH_DIAGONAL_SCALE = 100.0f
constexpr

Definition at line 627 of file ECS_Systems.cpp.

Referenced by CalculateTileDepth().

◆ DEPTH_LAYER_SCALE

constexpr float anonymous_namespace{ECS_Systems.cpp}::DEPTH_LAYER_SCALE = 10000.0f
constexpr

Definition at line 626 of file ECS_Systems.cpp.

Referenced by CalculateEntityDepth(), and CalculateTileDepth().

◆ DEPTH_X_SCALE

constexpr float anonymous_namespace{ECS_Systems.cpp}::DEPTH_X_SCALE = 0.1f
constexpr

Definition at line 628 of file ECS_Systems.cpp.

Referenced by CalculateTileDepth().

◆ ISO_TILE_PADDING

constexpr int anonymous_namespace{ECS_Systems.cpp}::ISO_TILE_PADDING = 5
constexpr

Definition at line 631 of file ECS_Systems.cpp.

Referenced by GetVisibleTileRange().

◆ ORTHO_TILE_PADDING

constexpr int anonymous_namespace{ECS_Systems.cpp}::ORTHO_TILE_PADDING = 2
constexpr

Definition at line 632 of file ECS_Systems.cpp.

Referenced by GetVisibleTileRange().