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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Variables | |
| constexpr float | DEPTH_LAYER_SCALE = 10000.0f |
| constexpr float | DEPTH_DIAGONAL_SCALE = 100.0f |
| constexpr float | DEPTH_X_SCALE = 0.1f |
| constexpr int | ISO_TILE_PADDING = 5 |
| constexpr int | ORTHO_TILE_PADDING = 2 |
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constexpr |
Definition at line 627 of file ECS_Systems.cpp.
Referenced by CalculateTileDepth().
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constexpr |
Definition at line 626 of file ECS_Systems.cpp.
Referenced by CalculateEntityDepth(), and CalculateTileDepth().
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constexpr |
Definition at line 628 of file ECS_Systems.cpp.
Referenced by CalculateTileDepth().
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constexpr |
Definition at line 631 of file ECS_Systems.cpp.
Referenced by GetVisibleTileRange().
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constexpr |
Definition at line 632 of file ECS_Systems.cpp.
Referenced by GetVisibleTileRange().