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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Validation message for behavior tree structure checking. More...
#include <BehaviorTree.h>
Public Types | |
| enum class | Severity : uint8_t { Info = 0 , Warning = 1 , Error = 2 } |
Public Attributes | |
| Severity | severity = Severity::Info |
| uint32_t | nodeId = 0 |
| std::string | message |
Validation message for behavior tree structure checking.
Definition at line 187 of file BehaviorTree.h.
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strong |
| Enumerator | |
|---|---|
| Info | |
| Warning | |
| Error | |
Definition at line 189 of file BehaviorTree.h.
| std::string BTValidationMessage::message |
Definition at line 198 of file BehaviorTree.h.
| uint32_t BTValidationMessage::nodeId = 0 |
Definition at line 197 of file BehaviorTree.h.
| Severity BTValidationMessage::severity = Severity::Info |
Definition at line 196 of file BehaviorTree.h.
Referenced by BehaviorTreeAsset::ValidateTreeFull().