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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include <ECS_Components.h>
Public Member Functions | |
| EditorContext_st ()=default | |
| EditorContext_st (const EditorContext_st &)=default | |
| EditorContext_st & | operator= (const EditorContext_st &)=default |
Public Attributes | |
| bool | isDirty = false |
| float | deltaTime = 0.0f |
Definition at line 804 of file ECS_Components.h.
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default |
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default |
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| float EditorContext_st::deltaTime = 0.0f |
Definition at line 807 of file ECS_Components.h.
Definition at line 806 of file ECS_Components.h.