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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Attributes | |
| bool | connected = false |
| float | axes [MAX_AXES] = {0} |
| bool | buttons [MAX_BUTTONS] = {false} |
| bool | buttonsPressed [MAX_BUTTONS] = {false} |
| bool | buttonsReleased [MAX_BUTTONS] = {false} |
Definition at line 69 of file JoystickManager.h.
Definition at line 72 of file JoystickManager.h.
| bool JoystickManager::JoystickState::buttons[MAX_BUTTONS] = {false} |
Definition at line 73 of file JoystickManager.h.
| bool JoystickManager::JoystickState::buttonsPressed[MAX_BUTTONS] = {false} |
Definition at line 74 of file JoystickManager.h.
| bool JoystickManager::JoystickState::buttonsReleased[MAX_BUTTONS] = {false} |
Definition at line 75 of file JoystickManager.h.
Definition at line 71 of file JoystickManager.h.