Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Member Functions | Public Attributes | List of all members
NPC_data Struct Reference

#include <ECS_Components.h>

Public Member Functions

 NPC_data ()=default
 
 NPC_data (const NPC_data &)=default
 
NPC_dataoperator= (const NPC_data &)=default
 

Public Attributes

std::string npcType
 

Detailed Description

Definition at line 469 of file ECS_Components.h.

Constructor & Destructor Documentation

◆ NPC_data() [1/2]

NPC_data::NPC_data ( )
default

◆ NPC_data() [2/2]

NPC_data::NPC_data ( const NPC_data )
default

Member Function Documentation

◆ operator=()

NPC_data & NPC_data::operator= ( const NPC_data )
default

Member Data Documentation

◆ npcType

std::string NPC_data::npcType

Definition at line 471 of file ECS_Components.h.

Referenced by PrefabFactory::InstantiateNPC().


The documentation for this struct was generated from the following file: