Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Attributes | List of all members
Olympe::AI::ClipboardLink Struct Reference

Represents a connection between nodes in the clipboard. More...

#include <AIEditorClipboard.h>

Public Attributes

uint32_t parentOriginalId = 0
 Parent node's original ID.
 
uint32_t childOriginalId = 0
 Child node's original ID.
 

Detailed Description

Represents a connection between nodes in the clipboard.

Definition at line 47 of file AIEditorClipboard.h.

Member Data Documentation

◆ childOriginalId

uint32_t Olympe::AI::ClipboardLink::childOriginalId = 0

Child node's original ID.

Definition at line 49 of file AIEditorClipboard.h.

◆ parentOriginalId

uint32_t Olympe::AI::ClipboardLink::parentOriginalId = 0

Parent node's original ID.

Definition at line 48 of file AIEditorClipboard.h.

Referenced by Olympe::AI::AIEditorClipboard::Copy().


The documentation for this struct was generated from the following file: