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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Represents a single parameter of an action task. More...
#include <ActionParametersPanel.h>
Public Attributes | |
| std::string | name |
| Parameter name (e.g., "message", "speed") | |
| std::string | type |
| Parameter type (String, Float, Int, Bool, etc.) | |
| std::string | value |
| Current value. | |
| std::string | defaultValue |
| Default value. | |
| bool | isDirty = false |
| True if value has been modified. | |
Represents a single parameter of an action task.
Definition at line 24 of file ActionParametersPanel.h.
| std::string Olympe::ActionParameter::defaultValue |
Default value.
Definition at line 29 of file ActionParametersPanel.h.
True if value has been modified.
Definition at line 30 of file ActionParametersPanel.h.
| std::string Olympe::ActionParameter::name |
Parameter name (e.g., "message", "speed")
Definition at line 26 of file ActionParametersPanel.h.
Referenced by Olympe::ActionParametersPanel::SetParameters().
| std::string Olympe::ActionParameter::type |
Parameter type (String, Float, Int, Bool, etc.)
Definition at line 27 of file ActionParametersPanel.h.
| std::string Olympe::ActionParameter::value |
Current value.
Definition at line 28 of file ActionParametersPanel.h.