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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Result of blackboard key validation (Phase 26). More...
#include <VisualScriptEditorPanel.h>
Public Attributes | |
| bool | IsValid = true |
| std::string | ErrorMessage = "" |
| Set if validation failed. | |
| std::string | WarningMessage = "" |
| Set if validation succeeded but has warnings. | |
Result of blackboard key validation (Phase 26).
Contains error/warning messages and validity flag.
Definition at line 107 of file VisualScriptEditorPanel.h.
| std::string Olympe::BlackboardValidationResult::ErrorMessage = "" |
Set if validation failed.
Definition at line 109 of file VisualScriptEditorPanel.h.
Referenced by Olympe::VisualScriptEditorPanel::ValidateBlackboardKey().
Definition at line 108 of file VisualScriptEditorPanel.h.
Referenced by Olympe::VisualScriptEditorPanel::ValidateBlackboardKey().
| std::string Olympe::BlackboardValidationResult::WarningMessage = "" |
Set if validation succeeded but has warnings.
Definition at line 110 of file VisualScriptEditorPanel.h.
Referenced by Olympe::VisualScriptEditorPanel::ValidateBlackboardKey().